Apple’s ARKit: The Ultimate Cheat Sheet
Apple’s Augmented Reality platform, ARKit, has taken the world by storm, but most users don’t know how to really take advantage of it. With this guide from Jamie Wright, you’ll discover all the hidden features of ARKit and will be able to create amazing augmented reality experiences using your iPhone or iPad!
What is Augmented Reality?
Augmented reality (AR) is a technology that allows users to interact with digital content in the real world. Unlike virtual reality (VR), which replaces the real world with a digital one, AR enhances the existing environment with computer-generated images and information. User can use their smartphone or tablet as a portal into an immersive 3D experience of what’s around them.
When wearing VR goggles, for example, it looks like you’re viewing the 3D world through your eyes; when using AR glasses, it looks like you’re looking at an image on your table but you can still see what’s going on around you.
How Does it Work?
Apple’s ARKit is a tool that allows developers to create augmented reality experiences for iPhones and iPad. By using the phone’s camera and sensors, ARKit can track the user’s environment and place virtual objects in the real world. One example of this is Ikea Place, which lets you virtually design your room before you buy furniture. You can use a video as reference for dimensions or measure with ARKit at home. Other examples include apps like Zombies, Run!, Anki Drive, Wayfair, or IKEA Catalogs.
What are the Different Ways?
There are three different ways to use Apple’s ARKit. The first way is by using the Unity plugin. The second way is by using the Unreal Engine 4 plugin. And the third way is by using the ARKit native API. These plugins can be used in conjunction with a MacOS, iOS 11, or tvOS 11 device.
The Unity and Unreal Engine 4 plugins also require Unity 2017.1 or later and UE4 2017.3 or later respectively for each platform (iOs, MacOS, tvOS). The Unity plugin is free while the Unreal Engine 4 plugin costs $19 USD/month. If you want to create your own ARKit app without using any of these plugins then you will need an Apple Developer account which costs $99 USD per year. To start creating your own app all you need is one of these devices mentioned above and Xcode 9 on a Mac.
How Do I Use AR Apps?
You can use AR apps in a number of ways. Some apps allow you to place virtual objects in the real world, while others let you view information about real-world objects. You can also use AR apps to create or play games, and to communicate with others in new and innovative ways.
To get started, all you need is an iPhone or iPad running iOS 11 or later. Simply tap the AR button on your screen to open the camera viewfinder, then point your device at any flat surface. Once there, make sure that you have a line of sight to your surface. It doesn’t matter what you’re looking at—it could be just a blank wall! Then tap Done on the right side of your screen (on iPads) or the bottom right corner (on iPhones).
Best Uses For AR Technology
One of the best uses for AR technology is in marketing and advertising. With AR, businesses can create immersive experiences that allow potential customers to engage with their product or service in a new and innovative way. Additionally, AR can be used for educational purposes, providing students with a more interactive and engaging learning experience. Other potential uses for AR include training and simulation, gaming, and social media.
Future of Augmented Reality
Apple has always been at the forefront of new technology, and their latest venture into the world of augmented reality is no different. With the release of their ARKit, developers are now able to create amazing applications that bring virtual objects and experiences into the real world. This is just the beginning for Apple in the AR space, and we can’t wait to see what they come up with next.